‘Britain’s most data-driven music group’ puts 5G to the test


A new musical combo that has been described as “the most data-divided band in the UK” took part in critical latency tests ahead of the world’s first 5G-powered festival experience to be held early in the season. next year.

The new group, called The Remotes, were formed especially for testing and were led by music director Kojo Samuel who has worked with artists such as Stormzy, Jess Glynne and “Dave”.

The group is made up of experienced session musicians who have rehearsed and performed in different locations, with a singer and drummer at Metropolis Studios in London, and a vocalist, bassist, guitarist and keyboardist in two separate spaces at Brighton Dome. 60 miles away.

The trials tested how much audio latency can be tolerated by a group of performers who were still able to play together remotely and how using spatial audio instead of stereo helped them collaborate seamlessly and effectively. synchronized.

Video latency was also tested to determine if performers could take visual cues of each other from a distance from two separate locations with live broadcasts of individual group performances creating an immersive on-site experience.

Spatial sound has also been used to test the creation of a ‘virtual festival’ experience, which transports the viewer from an intimate space elsewhere in the Brighton Dome to the very center of the Concert Hall auditorium.

The remotes were performed using AR glasses, live streaming via a 5G network-ready 360 ° content delivery platform, and an immersive audio mixing interface. This meant that while they couldn’t play together physically – or take inspiration from each other – in real life, individual performers could collaborate using the technology.

For audiences, the technology will create a more emotionally connected experience on the site. Thanks to AR, virtual reality and 360 ° video, it will allow their favorite artist to be broadcast live in their home or from one place to another.

The trials that took place in June are the second to be held ahead of next year’s 5G festival and the first to involve space audio. The first stage trials took place in March, and further trials of spatial hybrid elements of the festival experience will take place this year, culminating in a live public event in March 2022.

The 5G Festival will be an internationally accessible hybrid immersive festival experience, with the aim of creating new opportunities for artists to experiment and collaborate and new business models for festivals and concert halls, while enhancing audience experience at home or in a room.

The nine-organization collaboration is led by Digital Catapult, a digital technology center and 5G specialist, and brings together Warner Music Group; Brighton Dome & Brighton Festival in collaboration with Brighton 5G Wired Sussex testbed partner; telecommunications provider Virgin Media O2; Metropolis Studios (audio mixing, production and hall), Sonosphere (immersive audio), Audiotonix (audio mixing consoles and AoIP networking); Mativision (5G, 360 ° immersive live broadcast and broadcast platform) and LiveFrom (blockchain ticketing).

Dritan Kaleshi, Director of 5G Technology at Digital Catapult, said: “These trials were a major success for the 5G Festival project. The network worked as expected and we were able to start pushing the boundaries of what 5G and immersive technology is capable of. It was actually quite a moving experience for everyone involved – for the first time in so long we hear and see live music performed by an amazing band in two iconic venues.

Anthony Karydis, Founder and CEO of Mativision, commented: “The musicians based at Metropolis Studios, London were able to comfortably engage and perform live with collaborative artists playing at Brighton Dome using the NReal AR glasses, during long periods. The AR experience presented each of the remote musicians in the same field of view, as if they were playing in the same room, via our immersive video streaming platform over the 5G network.

Jamie Gosney, Sales Director at Sonosphere, said: “One of the most exciting and moving experiences for me about these recent essays was not only the musical connection between the artists, but also the emotional connection. They seemed totally oblivious to the technology and communicated and played together as if they were in the same space. Covid has had such a devastating effect on our precious industry, not only because artists and technicians were unable to work and therefore had no income, but also because of the effect on the mental health of people in not being able to connect on a creative level with other artists. I have no doubts that what we are doing will help to change that to some extent and act as a guarantee if something like Covid happens again. “

Neil Hooper, Group Chief Technology Officer at Audiotonix, commented: “This was a great test for Audiotonix, bringing together the AoIP and network knowledge of Calrec and SSL and the live and immersive audio skills of DiGiCo and KLANG. . Seeing six musicians collaborate actively and effectively in a live environment from three completely separate physical locations has proven to us that the audio goals of the 5G Festival are well on their way to being met. The fact that the immersive audio experience felt so natural to the musicians was confirmed when they were surprised not to meet all of their band mates together at lunch! “

Related story


Leave A Reply